About this post
In this episode, we talk with David Mullich, a veteran game designer and producer whose career spans over four decades. From developing The Prisoner in the early days of gaming to producing the iconic Heroes of Might and Magic III, David has seen the industry evolve from the ground up.
We dive into his journey through game design, leadership, and education, and talk about what has changed - and what hasn’t - when it comes to creating great games. David also shares valuable insights for students and young developers about building a career in games today.
Whether you're into game design, game history, or just want to learn from someone who's been through it all, this episode is packed with stories and advice you won’t want to miss.
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April 19, 2022
Connecting with Disciplines outside of Design Experience
In this clip Mat and Moji discuss the importance for Design Experience researchers to connect and collaborate with other social sciences
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