About this post
In this episode, we sit down with Thomas Buijtenweg to talk about the Master in Game Technology—what it offers, who it’s for, and how it prepares students for the industry. We also dive into AI in games, exploring how it’s shaping the future of game development.
Thomas shares insights on advanced game tech, the role of AI, and what students can expect from the program. Whether you’re considering a master’s degree or just curious about the tech behind games, this episode has plenty to dig into.
Up Next
2 months ago
BUas Games Grindset with Marlon Nowe
In this episode, we’re talking with Marlon Nowe, an animator and lecturer at BUas Games who’s worked on Valorant, Frozen, Tangled, and a ton of other big projects. […]
Go to episode